Each faction was really well-articulated into the digital realm from their board game origins. In addition to that, it had nine totally different factions (even more so than Age of Kings) to choose from. Not only were its visuals beautiful for 2006, but its combat looked spectacular. Then THQ’s Warhammer 40K: Dawn of War came along and shook the RTS world to its core. When was the last time that you saw that many factions in an RTS game? You’re lucky to get two or three these days. 13 in total, each with their own individual strengths and weaknesses. What really drew me to Age of Kings wasn’t just the easy to manage economic system, fun combat tactics, and brilliant maps, but I really enjoyed the variety of civilizations that you could play as. Although the game’s graphics look ancient by today’s standards, they were pretty cutting edge back then. One RTS that stood out way back in the day though was Ensemble Studios’ Age of Empires II: The Age of Kings. I’ve played so many in the past, that I can’t even remember the names of many of them. I love me some RTS games, that’s for sure. Warhammer 40K: Dawn of War – The Hunt Begins Mod
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